Jon Pryne
Jon Pryne
In the 3D coding examples, we just add default plugins, and add some 3D geometry. Done. The crafty 3D programmer wants to plan draw calls, saving time by using instanced...
Audio uniforms would be nice. Also brings to mind gpu-based audio filters, but that's a whole different animal...
I can understand wanting to keep this private, but then it's not really open now is it?
Absolutely! Actually, I'm working on a custom loader that traverses a JSON, digging up the point-cloud and face-table, regardless of the data-scheme used for export. Any guidance you can offer...
Link no longer active. Is this an active Slack?
I've begun working through rspirv, & will devote my time to moving this forward.
Forked Termion with [the suggested fix](https://github.com/jpryne/termion)
I'd like to chime in that this issue arises in following the beginner tutorials for 'Getting Started with WASM-Pack': https://rustwasm.github.io/wasm-pack/book/tutorials/hybrid-applications-with-webpack/getting-started.html A confusing issue for beginners which will no doubt discourage...
The new syntax is outlined [here](https://rust-lang.github.io/rfcs/2873-inline-asm.html#basic-usage). This isn't a bug, but rather how the language is developing over time. You can either switch the macro to `llvm-asm!`, or learn &...
Meshline isn't intended to overcome the ANGLE issue on LineWidth? That is indeed the reason I'm looking into Meshline too. I need to be able to render the geometry edges...