Jan Procházka

Results 82 comments of Jan Procházka

It would require adding a generic lifetime to `Validate::Context`, something like https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=7c5f2d1c6b900d034dfcbdca422271b9 I'm not sure if this is something I'd want to add right now. Is there any reason why...

You can configure features for regex by adding it as a direct dependency in your own crate, and enabling the missing features. The `unicode` feature here is for validating unicode...

Please note that I don't have much time to work on this library or review PRs right now. The changes seems reasonable. It would also be nice to have a...

We recently changed how the timeline retrieves the data used to render those density graphs to be done on demand in the UI, which resulted in a large improvement in...

Hi @x46085, I'd love to snoop around your setup and see how you use Nix! I definitely want to switch us over to Nix if/when possible. I have played around...

Can you provide a repro, e.g. what your HTML/CSS was when embedding rerun in a page? `egui` doesn't resize the canvas. Also note that the ResizeObserver changes haven't even been...

> [These two lines](https://github.com/emilk/egui/pull/4536/files#diff-711104c83abae3246f13f0e993aab7098e4026e572035db0f9900e83b45eab9eR609-R610) are where the problem stems from in eframe. That doesn't resize the canvas _display size_, which is the problem you're experiencing. It changes the number of...

Right, so that's a problem, because: - We set width/height attributes to ensure the drawing buffer has the correct size - We scale the width/height by DPR to ensure sharp...

I agree that it is surprising. We'll have to think about how best to detect this, and document that users are expected to set the canvas size through CSS. As...

`garde` applies all validations and aggregates all failures in one report. You're using `length(graphemes)`, so it's correctly failing in the first test. There is an issue open for a mode...