Jonathan Pobst
Jonathan Pobst
To be precise, .NET MAUI 10 will run on today's packages. However the NativeAOT feature (when it exists) will not work without `net10.0-android` AndroidX packages. My hunch is that (2)...
> For this problem, do we normally just bump a .1 across all the packages anyway? It would be 1.0.1-preview? We do not publish preview packages, so it isn't something...
> Or do you propose to build the repo twice and somehow "merge in" the .NET 10 assemblies? I was thinking if we do go down this route, the easiest...
> Would that mean to replace for example Xamarin.AndroidX.Lifecycle.Common.dll (and others) built for/with net8.0? Yep > Ok, what if this is the plan: ... I feel like that is considerably...
https://github.com/xamarin/AndroidX/issues/764
Google deprecated `Google.Android.Play.Core` and split its code into separate packages like `Google.Android.Play.Core.Common`. Thus they contain the same code and cannot be used together. You will need to fully use one...
https://github.com/xamarin/AndroidX/issues/764
If you are using MAUI, I think you will have to manually specify your transitive dependency versions until .NET 9 comes out. .NET 8 MAUI references packages from when .NET...
I've been working on cleaning up the metadata needed for this but it will take at least another day. A good first step to getting this PR merged is to...
Investigation notes (`net8.0-android`): `getDefaultTargetResolution` is a default interface method on the `Analyzer` interface, it gets bound like this: ```csharp [Register("androidx/camera/core/ImageAnalysis$Analyzer", "", "AndroidX.Camera.Core.ImageAnalysis/IAnalyzerInvoker")] public interface IAnalyzer : IJavaObject, IDisposable, IJavaPeerable {...