Strange chunk loading shapes
Ever since the update to 1.21, newly generated chunks load on the map in strange patterns ('badloading.png') rather than loading smoothly ('smoothloading.png'). Note that this is purely a visual bug with the map; no effects on chunk loading are observed in-game, and the chunks that are not loaded on the map seem to be loaded in-game.
Usually patterns like these come from mangled world data that was generated before squaremap was installed. I need more information to do anything with this, for starters what mod/plugin loader this is on & any related errors. Ideally reproduction steps from a fresh server as well.
We're running on 1.21 Paper Build 91 (the latest one) with the standard Fabric server-side performance mods (Lithium/Krypton/FerriteCore/etc.) and is happening to everyone regardless of whether or not they are running client-side mods. The issue only seems to be happening with chunks we've generated since updating the server to 1.21 from 1.20.4 a couple weeks ago; prior to updating, we had no issues with the map loading in the way presented in my first message. A friend of mine runs the server, so when they get back from work, I can work with them to attempt to reproduce the issue.
I've got the same problem with paper-1.21.11-72.jar and squaremap-paper-mc1.21.11-1.3.12.jar. No manual configuration. I installed squaremap on my second or third start of the server. Everything is working fine except the black squares for those chunks. Happy to upload chunk files here if you advise how to determine which ones to get.
Placing or destroying a single block in one of the affected chunks causes it to be re-rendered. Is there some quick way to have all the chunks re-rendered?