Jason Penilla

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Did some testing, hadn't realized you were simply adding things to the classpath as opposed to adding duplicates to the front. I feel like this is kind of risky and...

I checked by capturing the compiler args instead this time and yes you're right, it is adding duplicates to the front. After looking closer at how Gradle manages incremental compilation...

So, while this does allow incremental compilation to run, it seems like our setup is still confusing Gradle's classpath snapshotter - changing any single class results in it recompiling ~2600:...

Will be implemented in v2, at first only for MC sources but later for all patched sources.

This should check the `map_invisibility_equipment` item tag rather than for carved pumpkins specifically. And the config option could be something like `player-tracker.hide.map-invisibility-equipment` to make this obvious for anyone searching the...

Drafting it until then sounds good. Feel free to ping me here or on Discord when it's ready.

1.21.3 is merged to master now

I've adjusted the check to work more similarly to Vanilla, if mods add baubles/etc. using this tag in the future then someone will need to open an issue and I...

Hm, probably. The more I think about this though the more I start to think we should just pull the versions out of the patches and go with a version...