MiniMOTD
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[Bug Report] fake Player count not spoofing.
Describe the bug Basically player count spoofing is no longer working as of the latest velocity/latest minimotd.
To Reproduce Have the same code. in main.conf
Expected behavior A mathematical playercount spoof.
Screenshots No need, playercount on server list is simply showing the real playercount and not the fake.
Server Software and Version:
- Vendor: Velocity
- Minecraft Version: 1.20.4
- Output of /version command: Latest velocity.
Additional context
# Should the displayed online player count be allowed to exceed the displayed maximum player count?
# If false, the online player count will be capped at the maximum player count
allow-exceeding-maximum=false
# Setting this to true will disable the hover text showing online player usernames
disable-player-list-hover=false
# Settings for the fake player count feature
fake-players {
# Modes: add, constant, minimum, random, percent
#
# - add: This many fake players will be added
# ex: fake-players="3"
# - constant: A constant value for the player count
# ex: fake-players="=42"
# - minimum: The minimum bound of the player count
# ex: fake-players="7+"
# - random: A random number of fake players in this range will be added
# ex: fake-players="3:6"
# - percent: The player count will be inflated by this much, rounding up
# ex: fake-players="25%"
fake-players="100%"
# Enable fake player count feature
fake-players-enabled=true
}```
here is the code.
Are you using redisbungee?