Play-Compatibility
Play-Compatibility copied to clipboard
[SLUS-21441] Dragon Ball Z: Budokai Tenkaichi 2
Last Tested On [20/06/2022] - https://github.com/jpd002/Play-/commit/633342c1e0d84e56a5518aa3910fa4f5a3d7680f
Known Issues & Notes Fully playable with good performance with vulkan, opengl has incorrect/black textures and runs much slower
Related
Screenshots
Last Tested On [18/01/2023] - https://github.com/jpd002/Play-/commit/[g70a126e3]
Known Issues & Notes
- Color artifacts during pre-rendered video playback
- Lines or shapes can be seen around some texts
- Character model and area not rendered properly
- There's some sort of artifact at the bottom part of the screen
- Some sort of lighting (?) or filter overlay that doesn't display properly
- Lines in the character stats area
- The intensity meter's always full (doesn't render change), as well as the special stock and health bars, from which the latter just change color
Related
Screenshots YouTube video with timestamps: https://www.youtube.com/watch?v=ZNKcIVjA6h8
On 0.62 the rendering works perfectly on Vulkan better than PCSX2 actually. No flickering ground textures in the background, while on openGL it does have it and other visual bugs. Both OpenGL and Vulkan has performance issues, stuttering everytime a new texture loads in, I noticed the stutter is not random but only when something new texture loads in, once loaded in there won't be stutter for the same thing in the same session.