jpark37
jpark37
> There is only one single Android device that reports a ST2084/ST2086 colorspace, and that's a NVIDIA shield Looks like this might have been a mistake because the surface format...
The Qualcomm sample didn't build for me out of the box and crashes on my phone on startup even after getting through the errors, so I'm just going to ignore...
I'd also be willing to attempt a pull request, but only if you'd be interested.
Sounds good. The Vulkan extension operates on whole VkPipeline instances though, so I suspect it might take me some time to figure out how to fill out a dummy pipeline...
Removed myself as a reviewer since I'm not active enough to be holding things up. Thanks for the PR. I suspect my preference would be to resolve the condition leading...
The texrender stuff allows conversion from any pixel format type, e.g. NV12, not just BGRA, because it's converting from the main texture, and not the video output texture. It's also...
Anything's possible, but I didn't think it would be easy, which is why I made as many changes in DeckLink as I did. I saw Palana do some things around...
Should be noted that only Intel's encoder seems to implement CBR for AVC & HEVC by padding slices with zeroes, at least in my limited testing. Intel AVC CBR: TRAIL_N...
Seems like Remux from MKV to MP4 has the same problem and I feel like I tested that path in the old times, but maybe not.