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Error while loading Dectorio

Open ourpxi opened this issue 1 year ago • 3 comments

Description

24.259 Error ModManager.cpp:1741: Error while running setup for recipe prototype "dect-concrete-grid" (recipe): Duplicate item ingredients are not allowed (sand exists 2 or more times).

I was updating mods, reloaded and failed while reloading, I was inspecting the log to try and find what was causing the error but I have no idea of what am I doing I have no idea of what is the other mod that is causing the error or if it is even other mod I tried resseting the mod settings and reloading but nothing

Screenshots image

Mod list mod-list.json

Log file factorio-current.log

ourpxi avatar Dec 07 '24 19:12 ourpxi

I was inspecting the flooring.lua prototype and the recipe doesn't even have sand on it

if DECT.ENABLED["concrete"] then -- Add new recipes data:extend( { { -- Concrete grid type = "recipe", name = "dect-concrete-grid", energy_required = 10, enabled = false, category = "crafting-with-fluid", ingredients = { {type = "item", name = "stone-brick", amount = 5}, {type = "item", name = "iron-ore", amount = 1}, {type = "fluid", name = "water", amount = 100} }, results = { {type = "item", name = "dect-concrete-grid", amount = 10}, } } } ) end it only contains stone bricks, iron ores and water

ourpxi avatar Dec 07 '24 20:12 ourpxi

I disabled all mods and then synced que mods with my current save and it loaded succesuly with dectorio comparing both files I got the enabled mods that weren't in the save file

  • Bottleneck
  • ElectricTransmissionTower
  • even-distribution
  • homeworld_redux
  • region-cloner
  • squeak-through-2

ourpxi avatar Dec 07 '24 22:12 ourpxi

Enabled one by one and after enabling homeworld_redux the error popep up again, so thats the one causing it I guess, all the other mods enabled from the past list except homeworld redux run fine

ourpxi avatar Dec 08 '24 00:12 ourpxi