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Godot shaders experiments

godot3_shaders

Experiments on Godot3 shaders. Some original shaders are taken from the ShaderToy and The Book of Shaders sites and converted in according to Godot's Shader API. For a brief guide on how to migrate from ShaderToy to Godot 3 look here: https://github.com/jospic/godot3_shaders/tree/master/sea-water

Flame Raindrops
Seawater Sun Sphere
Roots Noise
Tunnel Mandelbox
Traced Tunnel Fast Procedural Ocean
Mandelbrot Pattern Decoration Abstract Terrain Objects (stargate)
Ghost Cube

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