Joshua Skelton
Joshua Skelton
@tommyettinger I really appreciate your feedback! The thing I'm currently trying to figure out is what is an acceptable epsilon of error for a series of rotations. Thoughts on that?
Thank you for the recommendations! 👍 I noticed the build was failing. It was a spaces vs tabs issue. I also noticed that `spotlessApply` adds an undesirable line break to...
No sweat. Again thanks for your help, I'll ping you when I think it's ready for a run. 👍 FYI I'm using `gradle :gdx:spotlessJavaCheck` to verify the spotless pass.
@tommyettinger I've added a test that performs a 4 degree yaw rotation 90 times and validates that we are back to 0 (within the epsilon of course). Does this seem...
Removed the multiple rotation test in favor of keeping the tests simple and to the point.
This used to be reproducable by: 1. Going into play mode 2. Bring up developer menu 3. Refresh 4. Exit play mode. But now the steps above crashes the editor...
Why would that be difficult? It would look like: ```java Trigger t; Player p; p.tags.remove(t.tags); ``` _Mock example of a trigger that removes a set of tags_
I'd also like to present a pretty easy view in the editor. Which typically is a comma separate list of strings.
@evrimoztamur I don't know what being generic gets us?
I think it would over complicate the editor experience.