jorgerobles

Results 159 comments of jorgerobles

Correct. That is why the file is suffixed x86_64 El dom., 3 jun. 2018 16:48, loefstrand escribió: > The laserweb-builder-v4.0.993-130-x86_64.AppImage dosen't work on 32-bit > Linux. > It looks like...

I suppose there were linux 32 builds sometime ago, but fell obsolete when changed to travis builds. I'm aware of this already https://github.com/LaserWeb/LaserWeb4-Binaries/issues/13 2018-06-03 19:50 GMT+02:00 loefstrand : > Then...

It's a travis misconfiguration issue. I tried to build a lin32 just after you sent the github issue but travis errored. Sorry. El lun., 4 jun. 2018 2:23, Francesco Peeters...

Thanks! but what is requirement meant for? Docs says is usually `null` The nested function approach maybe not valid for me, as the external value is prone to change. So...

Well, at export.py:141 there's a "TO-DO" comment. If mesh_compression flag is present, the meshes are not processed. I've tested with some compressed mesh bundles and are not exported.

Ha, ha. I've been digging for info about the mesh compression method but I've found nothing worthy. The only clue I found is prehistoric https://forum.unity3d.com/threads/mesh-compression-what-does-it-actually-do.33073/

Hi, I would like to use your library standalone (without using d3 full stack). Is there a way to do so? Thanks!

There's already some Python Code that you could check. Maybe you could help each other: https://github.com/HearthSim/UnityPack El 12/10/2016 17:14, "ata4" [email protected] escribió: > Yeah, Disunity currently doesn't properly support UnityFS,...