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RAGE1: Retro Adventure Game Engine, release 1
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Currently, diagonal movement of the hero is allowed, but horizontal animation sequences are used when moving diagonally. That is: RIGHT animation sequence when moving TR, R and LR; and LEFT...
enhancement
Write a detailed step-by-step tutorial based on my own development of Famargon. Share it in z88dk and spectrumcomputing forums Contents: - [x] Introduction to RAGE1 - [ ] Game story...
documentation
enhancement
ongoing
Add function to set custom keys (besides the default), and so if the developer wants the option, s/he can ask the user for the new keys and tell the engine...
enhancement
- [ ] Add ELSE clauses to flow rules, to specify actions that are executed if any of the CHECK conditions are _not_ met. - [ ] More than one...