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Smooth hard lines

Open tin-soldier opened this issue 1 year ago • 1 comments

Is there a method anyone's found to remove/smooth the hard lines which form in the ripples? In other words just have the blurry mesh gradient moving around?

tin-soldier avatar Oct 05 '23 22:10 tin-soldier

I also wanted to make this change, in Gradient.js, replacing noise *= 1.0 - pow(abs(uvNorm.y), 2.0); with noise = smoothstep(0.0, 1.0, noise); seems to do the trick

grahamplace avatar Jun 23 '24 16:06 grahamplace