Glur
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Progressive blurs in SwiftUI.
Thank you for creating Glur and sharing it! It's awesome. I'm using it in a special relativity explainer app I'm writing for Apple Vision Pro. This PR fixes a harmless...
This pull request adds: - A new `noise` parameter to the `.glur()` modifier that lets you specify an amount of noise for the blur effect. The noise is applied through...
Hey there, Glur is really amazing and I like using it a lot. That being said I had some issues with buttons not working if they are added on top...
In terms of supporting right-to-left interfaces, it's better to use leading/trailing notation in `BlurDirection` instead of left/right
Hey all! Loving the Glur library, super cool stuff. I've recently integrated it into my App Store screenshot app, and I've noticed some weird behaviour on macOS in particular. Glur...
From one of your older tweets (https://x.com/joogps/status/1667240291869270032?s=20), it looked like you were able to achieve this effect on content contained in a ScrollView. Is this supported with Glur?
Right now, Glur blurs linearly. It would be great if we could change the easing of the blur. ``` .glur( offset: 0.3, interpolation: 0.4, easing: 1, // This controls the...