Jon Cameron

Results 28 issues of Jon Cameron

# Description During media playback, selecting the "Collapse All" button quickly closes and reopens the structural navigation area for sections with structure. [Refer to Charu's [Screen recording](https://api.zenhub.com/attachedFiles/eyJfcmFpbHMiOnsibWVzc2FnZSI6IkJBaHBBOWZLQVE9PSIsImV4cCI6bnVsbCwicHVyIjoiYmxvYl9pZCJ9fQ==--06dc28c6168dd6b3d930c679c9e807660fc3fefb/Expand-collapse%20button.mov)]. See comments on...

# Description WCAG 1.2.2 is to provide captions for pre-recorded audio content. Currently, captions are displayed if available for video but not for audio in Avalon. How can Avalon provide...

investigation

# Description Dananji conducted a thorough audit of accessibility in Ramp according to WCAG guidelines: https://docs.google.com/document/d/1_Aipvs_sgw8h-LcdyRXi_1ONTTkLiShhgZzxJDDHymk/edit. This Epic should contain issues related to improving accessibility in AMP, guided by the...

Epic

# Description When a media object route is loaded and the URL request has parameters, the manifest is not loaded in Ramp correctly and an error is displayed. ## Examples...

bug 🐛

# Description Moving manifest parsing to a central location so it can be managed with state that doesn't require components to do unnecessary processing. This can be done before or...

## Description Changing the Transcript Component Architecture: Does the Transcript component need to retain independence? If so, we may need to change code; Patrick has pulled the component under the...

## Description Capturing the active playhead position and saving it for the current session, as well as reading this value when the media player is loaded with the same media—for...

investigation

# Description What's the current state of the field in state management for React? Investigate and determine which we want to use moving forward as parts of Ramp are refactored....

# Description For Playlists, Ramp is not advancing to the next item if one is present: once you hit the end of the playlist item, the native player just remains...

bug 🐛