Jonathan Peppers
Jonathan Peppers
Does `dotnet build` work instead? `dotnet publish` doesn't really do anything extra on iOS/Android/etc., just copies files to another folder.
Thanks @ymakhno, If I were to implement this feature, adding support for a path similar to `assemblies/#abi_armeabi-v7a/SingleArch.dll`. Assuming I sent a PR and it made it in, would there need...
@plecesne thanks, I'll give the `lib` folder a try and see if it works.
The `lib` folder seems like it has some expectations for `.so` files: ``` [BT : 1.2.0] error : Native library files need to have paths in form 'lib//.so' but found...
These are [.NET assemblies](https://docs.microsoft.com/dotnet/standard/assembly/) that contain [IL](https://en.wikipedia.org/wiki/Common_Intermediate_Language) that drives languages like C# or F#. It isn't native code. Our Android support was originally a product called [Xamarin](https://dotnet.microsoft.com/apps/xamarin) that we are...
* I compared two small apps and I saw about 1 - 2.2MB of assemblies per architecture. Larger applications could have more, I would think. * `.dll` files are stored...
We are still developing this, but we have working samples with preview builds here: https://github.com/xamarin/net6-samples To build an app bundle, you can build the Android project: ``` dotnet build HelloAndroid...
@ymakhno yes, we can move them to `assets`. It actually might make more sense than picking our own directory name in the root. Do you think `platform#abi_armeabi-v7a` would work today,...
Thanks. Are you suggesting to put the files under `lib`? https://github.com/google/bundletool/issues/116#issuecomment-525328049 Would we have to rename their extension to `.so`? I was hitting this error when I tried: https://github.com/google/bundletool/issues/190#issuecomment-728357280
Apparently this works in C# 11: ```csharp byte[] array = "hello"; // new byte[] { 0x68, 0x65, 0x6c, 0x6c, 0x6f } Span span = "dog"; // new byte[] { 0x64,...