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There is no way to specify WebGL context attributes

Open faithanalog opened this issue 9 years ago • 0 comments

There is no way to specify the context attributes used when creating the WebGL context. I use this primarily for disabling antialiasing, but the other options are useful too.

See https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/getContext for more details

faithanalog avatar Nov 04 '15 19:11 faithanalog