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Add noise generated terrain

Open Doprez opened this issue 10 months ago • 1 comments

This is a very simple example of using FNL to generate terrain and could easily be expanded on if you want to add multiplied/additive noise on top of this example. image

Since I used the majority of this code for the actual mesh gen I figured it may fit into this repo as an added option.

Doprez avatar Apr 03 '24 23:04 Doprez

Nice, I started doing something similar some time ago but this looks much nicer :D

johang88 avatar Apr 04 '24 07:04 johang88