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Unity implementation

Open TheBricktop opened this issue 5 years ago • 2 comments

Is there a way to implement OpenP2P in Unity? Looks like the whole project is in .net so it could be possible to integrate the netcode inside projects.

TheBricktop avatar Nov 13 '19 18:11 TheBricktop

That was the idea, but I still had some pending features. Hit me up on discord JoeOfTex#9964

On Wed, Nov 13, 2019, 12:35 PM TheBricktop [email protected] wrote:

Is there a way to implement OpenP2P in Unity? Looks like the whole project is in .net so it could be possible to integrate the netcode inside projects.

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joetex avatar Nov 13 '19 21:11 joetex

I'm also thinking on using this in Unity, but I have a question: Is this P2P library the client-Host type or a Client-Client P2P? I dont know if this make any difference on the library implementation... but yhea just to make sure... Thanks! (I sent you a discord friend request too btw :) )

AfonsoBatista7 avatar Mar 13 '24 12:03 AfonsoBatista7