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Logos, Icons, and Branding Media

Open Scrivener07 opened this issue 5 years ago • 8 comments

-Joel

Really the highest priority for us should be getting a logo that looks okay in a circle.

Needs

What we need from someone with artistic skills.

Extension Icon

An icon/logo for this extension. See also VS Code Extension Manifest Icons.

  • Must look good in a circle.
  • Must have a full icon set of sizes from at least 16x16px to 256x256px . (256x256px for Retina screens).
  • Optionally, a full set of sizes with stylized per-game.

Social Preview Image

Add GitHub's new Social preview image.

  • Images should be at least 640×320px (1280×640px for best display).
  • Template describes that there should be a 40px (80px?) margin.

File Type Icons

Possibly a new VS Code Icon Theme for files related to modding Bethesda games. See also the Icon Theme Extension Guide.

  • A full set of sizes from at least 16x16 to 128x128 for each file type .

Scrivener07 avatar Jun 21 '19 17:06 Scrivener07

The highest priority.

Scrivener07 avatar Jun 21 '19 17:06 Scrivener07

So what, you're saying I don't have artistic skills?

Let's add GitHub's new Social preview image. "Images should be at least 640×320px (1280×640px for best display)." Template describes that there should be a 40px (80px?) margin.

joelday avatar Jun 21 '19 17:06 joelday

Its an open casting call. Your welcome to try out. x)

Scrivener07 avatar Jun 21 '19 18:06 Scrivener07

a new VS Code Icon Theme for files related to modding Bethesda games

I still haven't determined if it's possible for us to contribute a limited subset of icons that are automatically shown if they don't conflict with the user's current chosen icon theme. I asked on Gitter, but didn't get a response, so I suppose we'll just have to give it a shot.

joelday avatar Jun 23 '19 15:06 joelday

Its also not a fully formed idea yet. We can always sit on the Icon Theme idea for a while too or break it off into its own issue if needed.

Scrivener07 avatar Jun 24 '19 00:06 Scrivener07

These are all the Creation Kit object type icons. Almost all the game data objects have an associated icon. CreationKit_Objects

I have extracted the assets from the Creation Kit assemblies and have all the included art. In particular I have the above bitmap separated into individual png files which are ready to use.

EditorIcons_16x16_PNG_CreationKit.zip

  • Armor tile001
  • Book tile002
  • Perk tile039
  • Action tile031
  • Leveled Item tile018
  • Activator tile000
  • Sound Descriptor tile023
  • Quest tile046
  • etc...

Thats for some ideas.

Scrivener07 avatar Jun 24 '19 15:06 Scrivener07

Capture Capture Capture

Download CreationKit_AssemblyResources.zip

This is what I have on-hand for maintaining any iconography between tools. One of note is the property icons related to the Papyrus script property editor. Capture

Ill just leave this all here for later in case it might become useful.

Scrivener07 avatar Jun 26 '19 07:06 Scrivener07

I have experience with designing vector graphics and I know how to use stuff like Illustrator so I could possibly help with this.

rjstone avatar Nov 07 '19 01:11 rjstone

These are all the Creation Kit object type icons. Almost all the game data objects have an associated icon. CreationKit_Objects

I have extracted the assets from the Creation Kit assemblies and have all the included art. In particular I have the above bitmap separated into individual png files which are ready to use.

EditorIcons_16x16_PNG_CreationKit.zip

  • Armor tile001
  • Book tile002
  • Perk tile039
  • Action tile031
  • Leveled Item tile018
  • Activator tile000
  • Sound Descriptor tile023
  • Quest tile046
  • etc...

Thats for some ideas.

It could be cool to use these for something in the extension, possibly in Project Explorer, based on matching Form types.

joelday avatar Sep 27 '23 19:09 joelday

#70

joelday avatar Sep 27 '23 19:09 joelday

Ill drop this link here which maps the class name to which icon it belongs to. Not all classes have an associated icon.

https://falloutck.uesp.net/wiki/Category:Object_Classes

Scrivener07 avatar Sep 30 '23 10:09 Scrivener07