papyrus-lang
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The DarkId.Papyrus.DebugAdapterProxy.log doesn't clear between game sessions.
The DarkId.Papyrus.DebugAdapterProxy.log doesn't clear between game sessions. If I recall correctly much of the logging will get cut or scaled back at some point but for now that may result in extremely large log files. Your call if this is even a bug or not.
Let's add rolling logs (limited size, new file, rename the old one with an incremented number).