Job Talle

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Can also be reproduced by resizing

#34 doesn't solve all 64bit related warnings though. I have solved them all in pull request #51.

![image](https://user-images.githubusercontent.com/3841563/196660590-d98c19e6-742c-46fd-968e-1248df54c7ea.png) ![image](https://user-images.githubusercontent.com/3841563/196660610-6df66b20-a65c-4338-8dd4-2ffea6343baf.png)

![image](https://user-images.githubusercontent.com/3841563/196660716-64a37320-1220-488e-8e62-03ee4744a9bd.png) ![image](https://user-images.githubusercontent.com/3841563/196660729-0154b146-76b4-4c3d-8a1e-11538f763b76.png)

Caused by this system: ![image](https://user-images.githubusercontent.com/3841563/57439937-5bce4500-7247-11e9-9bde-a5716a5d28d3.png) This may be caused by multiple root branches. A solution could then be bracketing the entire system before rendering.

The first system has this problem, the second one does not: ![image](https://user-images.githubusercontent.com/3841563/57458060-fc852a80-7270-11e9-91b3-923441b67747.png)

https://youtu.be/T58fw91yImw Looks like the cursor is bounded by the steam deck, so the issue can't be that something invisible hovers over the game area.

Similar issue: https://steamcommunity.com/app/314010/discussions/0/611704531885049335/

A resolution dropdown could allow players to fix this themselves, although that wouldn't be ideal.

Will try the second option first, the first one would require a lot of processing power.