Jordan Mynes

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My use case is when I'm laddering 10+ matches in a row in the 1500s and 1600s, I start to run into the same few faces. For about 2+ hours,...

I actually do happen to have Clear Memory After Tab Closes enabled: ![image](https://github.com/doshidak/showdex/assets/15176546/9d45f751-3b01-4672-9b36-1b24cad6663f)

In a follow up match that I don't have the replay link for, I had a damage roll for Earthquake as transformed Flygon vs Flygon, despite immunity.

![image](https://github.com/doshidak/showdex/assets/15176546/64999037-9454-4698-b4dc-49ec8dbfc276) In another follow up match I seem to reliably be creating the conditions for earthquake to calc against immune opponents, after switching off Transformed Smeargle

I think what it's doing is blanking any move of the opponent's set that I didn't use while Transformed? It seems to be a reliably replicable bug ![image](https://github.com/doshidak/showdex/assets/15176546/b9b79ff6-c69b-432e-9fe0-6e89198c16ba)

I see now why it's unsetting the earthquake immunity on Gengar, the enemy ability is accidentally getting set to Own Tempo

I think a lot of these options could fit into the HP menu, +/- one turn of 50% heal, hazards, or lefties could easily be justified there Alternatively, a button...

In case this is a problem to be implemented upstream, I also opened an issue here: https://github.com/smogon/damage-calc/issues/572 Even if it's not added to the UI, querying the damage/healed calculation could...

Looks like a new PR is tied to it, should be merged eventually :) https://github.com/smogon/damage-calc/pull/585

Woot! They merged Pain Split in damage-calc! https://github.com/smogon/damage-calc/pull/585