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Implement GameState __eq__, temp_hash()

Open smallnamespace opened this issue 8 years ago • 1 comments

This will be useful for AI applications in particular, because sequences of actions often lead to the same state so we should be able to merge them together.

smallnamespace avatar Apr 21 '16 16:04 smallnamespace

If we support a proper serialized gamestate (#342) this will be easy.

jleclanche avatar Apr 21 '16 19:04 jleclanche