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SI:7 agent always requires a target
SI:7 Agent should not require a target if combo is not active. Observed via Kettle.
Hm, the following test seems to work: Maybe the options aren't correctly serialized by Kettle?
def test_si7_agent():
game = prepare_game()
agent = game.player1.give("EX1_134")
assert not agent.has_target()
wisp = game.player1.give(WISP)
wisp.play()
assert agent.has_target()
game.end_turn(); game.end_turn()
assert not agent.has_target()
Also happening with Blackwing Corruptor.
@beheh Have you ever tracked this down? Does it still happen? if the tests don't break, maybe it's a problem with how kettle serializes it...
Kettle is deprecated