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SI:7 agent always requires a target

Open beheh opened this issue 10 years ago • 3 comments

SI:7 Agent should not require a target if combo is not active. Observed via Kettle.

beheh avatar Jan 03 '16 22:01 beheh

Hm, the following test seems to work: Maybe the options aren't correctly serialized by Kettle?

def test_si7_agent():
    game = prepare_game()
    agent = game.player1.give("EX1_134")
    assert not agent.has_target()
    wisp = game.player1.give(WISP)
    wisp.play()
    assert agent.has_target()
    game.end_turn(); game.end_turn()

    assert not agent.has_target()

beheh avatar Jan 03 '16 22:01 beheh

Also happening with Blackwing Corruptor.

beheh avatar Jan 06 '16 20:01 beheh

@beheh Have you ever tracked this down? Does it still happen? if the tests don't break, maybe it's a problem with how kettle serializes it...

jleclanche avatar Apr 23 '16 09:04 jleclanche

Kettle is deprecated

shinoi2 avatar Dec 14 '23 07:12 shinoi2