gainput
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scrolling the mouse sometimes causes issues.
I noticed sometimes when I scroll with my scrollwheel gainput crashes because the buttonID is not correctly initialized. I debuged the code, and the reason is that for some reason windows sends out wheel message with a scrollwheel delta of Zero. The code to handle the scrollwheel explicitly skips this case and leaves buttonID uninitialized. a additional else return would fix this case.
int wheel = GET_WHEEL_DELTA_WPARAM(msg.wParam);
if (wheel < 0)
{
buttonId = MouseButton4;
pressed = true;
}
else if (wheel > 0)
{
buttonId = MouseButton3;
pressed = true;
} else return;
I can't do it myself right now because I already have a fork which is three years old and I dont wanna delete it.