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A way to disable moves.SeatPlayer in debug settings

Open jkomoros opened this issue 4 years ago • 0 comments

Games that use moves.SeatPlayer get much harder to test, you need to fake multiple players.

There should be some way to eithe rhave the engine pretend to not do SeatPlayer (perhaps with an admin toggle) or to just automatically seat n players for those debug scenarios.

jkomoros avatar Aug 01 '20 22:08 jkomoros