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An easy pattern to include Player Names / Avatars in client rendering

Open jkomoros opened this issue 4 years ago • 1 comments

In a lot of games it's not immediately clear which hand of cards belongs to which player; the correspondence is primarily by looking at the player roster above and seeing which one matches up.

There should be a local component clients can use that takes a PlayerIndex and then shows the right avatar and/or name for that player

jkomoros avatar Mar 28 '20 19:03 jkomoros

Should the core game logic be able to inspect the player name, or is it only a client databinding thing? ... Probably the latter. No need for it, really.

jkomoros avatar Apr 12 '20 19:04 jkomoros