boardgame
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Animatable items should have a `wait-for-animation` attribute
Originally captured in #396.
Should be on boardgame-animatable-item
, so relies on #714
This is whether or not when transitions happen we should wait to install the next state until after the naimation is done. For boardgame-component the default is true, but for status-text and others it's false by default.
But can be overridden.
- [ ] update architecture.md
- [ ] update the "client animations" section of TUTORIAL