shinkgs
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Sound effects
- [x] Message received
- [x] Challenge received
- [ ] Move played (own game only?)
- [ ] Challenge accepted
- [ ] Overtime (beeps and/or countdown)
also when challenge accepted
Also byo-yomi. CGoban beeps every 2 seconds once you have 10 or fewer seconds left. For bonus points, customizable byo-yomi sounds would be awesome. If the system were flexible enough to allow one choice of sample (including silence) for each of the last 10 seconds, then you could easily implement both CGoban style and Tygem style (voice countdown from 10 to 1), as well as pretty much anything else anyone might want.
We might ask OGS whether we can use some of their sound files (https://github.com/online-go/online-go.com/tree/devel/assets/sound) without being subject to GNU Affero
English countdown would be the best, but ANY sound near the end of an overtime period (and a louder/different one at the last overtime) would make a big difference. Currently it is very easy to lose on time with this client.
I would also like to hear stone clicks while watching games.
I've heard some feedback that users would like options for types of sounds as well. Though they also mentioned types of graphics for boards and stones too hehe
@anoek: Is that ok with guys (OGS devs) if we reuse your sound files: https://github.com/online-go/online-go.com/tree/devel/assets/sound ?
Just don't make it count in main time xD.
Sure @hadim, most of them I found online from other sources anyways :) .. your request made me realize I didn't have the credits for those up anywhere anymore, I'll be fixing that. The only exceptions would be the stone placement sounds - if you want to use those, you should ask @mlopezviedma since he was the one who recorded them :)
Awesome. I'll wait for @mlopezviedma's permission for the stone placement sounds.
Sure @hadim, feel free to use them! :)
@hadim any reason work is not continuing on this? Do you need any help?