puzzle-massive
puzzle-massive copied to clipboard
Massively Multiplayer Online Jigsaw Puzzles
The puzzle latency shows the response time from pinging the server in milliseconds. This value could be styled to better portray what it is for. Response time of less than...
Add puzzle piece image modifications that can randomly change the saturation or other values on individual pieces. Could also only target pieces that don't have a wide range of colors...
Add image modifications presets like a de-saturate colors to convert a puzzle image to be in gray scale. Could also transform the puzzle image to rotate it by 90 degree...
When a player is moving a piece that is already joined to other pieces; those other pieces should move with it. This would only apply for the client-side and nothing...
Original request from [WebGames subreddit comments](https://www.reddit.com/r/WebGames/comments/buo6ib/puzzle_massive_massively_multiplayer_online/). The constraint to single piece movements becomes tedious. There is also a balance to keep in mind that other players can move pieces as...
The main focus of Puzzle Massive is multiplayer puzzles done with others in real time. Sometimes a player may not want to collaborate on a puzzle and just do one...
Players that try to verify their e-mail address after the verification token has expired need a way to resend it. The current solution is to have them set their e-mail...
A competitive puzzle type between multiple teams. The table for a puzzle is split equally between the teams. Puzzle pieces on each team's side can only be moved by that...
https://community.unsplash.com/developersblog/unsplash-api-guidelines - [x] Need to include Unsplash along with author attribution. - [x] Provide the utm params in all links to Unsplash. - [ ] The player will need to...
The puzzle will only be mutable to players that have been invited to it. Other players that are not invited can observe the puzzle, but not move pieces.