swift-unity
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Hi,
Do you have any idea if this could work with a 2018 Unity version and Xcode 10 ?
Thank you.
I have tried it is giving below error,
ld: entry point (_main) undefined. for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation)
I managed however to make it work with iOS 11 + and XCode 10 although it comes with 400 + warnings and an error at build time. I was able to silence almost all of the warnings and the error.
I encountered the problem you mention. Try run the project on a real device instead of the simulator. Seems like the problem occurs only when running on simulator.
@VladIacobIonut I am running a project on a real device, I use iPad mini 4. Still getting the same error.
I think this might be mentioned in https://github.com/jiulongw/swift-unity/issues/17
I have symbol(s) not found for architecture arm64
:
Unity 2018.3.3f1, xcode 10.1, iOS 12.1.2
@sashakid hard to know what’s causing the error without more info. Which symbols are not found?
@sashakid were you using vuforia and disable bitcode ? did you find a solution for this ?
@sashakid Did you find solution?