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Compatibility

Open VladIacobIonut opened this issue 6 years ago • 8 comments

Hi,

Do you have any idea if this could work with a 2018 Unity version and Xcode 10 ?

Thank you.

VladIacobIonut avatar Nov 06 '18 10:11 VladIacobIonut

I have tried it is giving below error,

ld: entry point (_main) undefined. for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation)

jigar007 avatar Nov 12 '18 04:11 jigar007

I managed however to make it work with iOS 11 + and XCode 10 although it comes with 400 + warnings and an error at build time. I was able to silence almost all of the warnings and the error.

I encountered the problem you mention. Try run the project on a real device instead of the simulator. Seems like the problem occurs only when running on simulator.

VladIacobIonut avatar Nov 12 '18 07:11 VladIacobIonut

@VladIacobIonut I am running a project on a real device, I use iPad mini 4. Still getting the same error.

jigar007 avatar Nov 13 '18 09:11 jigar007

I think this might be mentioned in https://github.com/jiulongw/swift-unity/issues/17

noahsark769 avatar Nov 16 '18 23:11 noahsark769

I have symbol(s) not found for architecture arm64: Unity 2018.3.3f1, xcode 10.1, iOS 12.1.2

sashakid avatar Jan 28 '19 12:01 sashakid

@sashakid hard to know what’s causing the error without more info. Which symbols are not found?

noahsark769 avatar Jan 28 '19 16:01 noahsark769

@sashakid were you using vuforia and disable bitcode ? did you find a solution for this ?

ghus86 avatar Feb 08 '19 20:02 ghus86

@sashakid Did you find solution?

brennanerbz avatar Feb 21 '19 21:02 brennanerbz