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D2D effect via ID2D1Effect

Open aizu03 opened this issue 4 years ago • 1 comments

It would be nice to use the ID2D1Effect to use the shader effects like Guassian blur. On the Microsoft page it says you can create the effect from the d2d device context.

m_d2dContext->CreateEffect(CLSID_D2D1GaussianBlur, &gaussianBlurEffect)

I hope this is possible.

aizu03 avatar Jul 08 '21 12:07 aizu03

Thanks! This issues relates to #60

jingwood avatar Jul 08 '21 12:07 jingwood