jigtrap
jigtrap
@ajwfrost , I tried the SDK 51.1.3.12 in the two test devices and the game opened without crashing. Same code, no changes. Here are the two full logcat files: [Alcatel_8067_SDK_51_1_3_12.txt](https://github.com/user-attachments/files/21726912/Alcatel_8067_SDK_51_1_3_12.txt)...
> [@jigtrap](https://github.com/jigtrap) great that you can reproduce this! The interesting thing I think is how come it's working with 51.1.3.12 so if I send you a runtime based on that,...
hI @ajwfrost , I hope you are doing well, Any news about the runtime?
Hi @ajwfrost , here's the logcat: 2025-08-21 09:49:22.625 7635-7635 AdobeAIR pid-7635 I No support for camera on this app 2025-08-21 09:49:24.763 7635-7662 AdobeAIR pid-7635 I Android file descriptor - read,...
Just one info: the available memory on the device was 263 when lunching the app. "Libre" means "Free". 
Hi @ajwfrost , sorry, I thought I should only send the filltered lines ('AdobeAir'), here's the full logcat file : https://darkdome.com/test/logcat_hidden_memories_32.txt And here's the 32 apk file: http://www.darkdome.com/test/hidden_memories_32.apk If you...
Hi @ajwfrost , It didn't crashed (but I think the file couldn't be read)... , so the filtered logcat is here: https://darkdome.com/test/hidden_memories_logcat_23_08.txt The logcat stopped logging with an error: "read:...
> That looks good .. yes a lot of logging because reading the SWF 4k at a time takes a lot of calls! It would be really good for your...
Hi @ajwfrost , I understand, according to Google Play Console policies, we must have our app policies compliant before 1 Nov 2025, so I think we have time to wait...
@ajwfrost , i did some tests, taking times until the first frame is shown (our logo), in both SDKS, 51.1.3.12 and 51.2.3.3 (With patch), here's the results in the same...