Justin Head

Results 42 comments of Justin Head

Using this thread @counterfitninja @Jim-Kroovy to discuss the resource pack issue. https://github.com/jhead/phantom/issues/96#issuecomment-650552582

I loaded a few packs onto a remote Bedrock server (~500kb in size), including the Truly Bedrock pack and the attached Acceptable.zip pack, and set the server to force them....

See [v0.5.2](https://github.com/jhead/phantom/releases/tag/v0.5.2) for a new `-workers` flag that you could try using to improve performance. Depending on the device you're running phantom on, I'd suggest using somewhere between `4` -...

bumping this once more, just want to make sure there's no bug I should be looking into on my end 🙂

Hey all, sorry about the delay. The `Server offline` message shown there in the LAN Games list means that phantom cannot connect to your remote server. If you have any...

I'm running into the same issue with a similar setup. Were you able to figure out why you're receiving an empty file? I've tried emitting the stream from both server...

Hey @OlehRb, it's been a while so I can't remember exactly but I think it ended up being an issue on my end and not with socket.io-stream. I had created...

We seem to be encountering this as well. During load tests, we can see overall container memory gradually increasing over time and, after the tests complete, the memory usage remains...

Hey @berkevaroll! Thanks for reaching out about this. The info you provided is very helpful. Have you tried updating your version of Node to v8.17.0 -- the latest release of...

Oh I just noticed the README snippet for `msg.snd` is incorrect; it's missing a parameter before the callback, which is causing your error. It should be: ```js var msg =...