FullScreenAnimations
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Shows examples of a Path-style open-book animation in a Universal iPhone/iPad app using MGSplitViewController, and a falling-star animation, like in Calgary Eats.
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FullScreenAnimations issues
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When run on a device, sometimes it displays, sometimes it doesn't. It always seems to display in the simulator. I don't know that I've ever seen it actually work on...
bug
Please help to make the animation duration customizable instead of hardcoding it at 3 seconds.