Jari

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Yes once you have the build files generated you should be able to compile SPRAL under Visual Studio provided you can install the necessary dependencies METIS and hwloc in your...

In that case I suggest you use WSL: https://learn.microsoft.com/en-us/windows/wsl/about

Closing as outdated, please open a new issue if you still have problems.

We're in the process of getting a GPU Virtual Machine that we can use to enable this.

Closing this issue, as indeterminate segfaults on GPU seem to be associated with an incorrect installation of [hwloc](https://www.open-mpi.org/projects/hwloc/). I have tested the latest SSIDS on an Nvidia A100 with METIS4,...

@nimgould @dpo `std::align` has been present since C++11 therefore I suggest we simply drop the macro from `compat.hxx`, all modern compilers fully implement the C++11 standard now (as it dates...

I've created a SPRAL pull request here: https://github.com/ralna/spral/pull/100 @nimgould all tests pass, could you test with GALAHAD and if everything works approve?

@dpo to make homebrew work on linux you now need to do: `eval "$(/home/linuxbrew/.linuxbrew/bin/brew shellenv)"` see the [ubuntu-latest docs](https://github.com/actions/runner-images/blob/releases/ubuntu20/20221027/images/linux/Ubuntu2004-Readme.md) for more info.

@nimgould sorry that didn't completely remove the `std::align` macro, could you test and merge the following: https://github.com/ralna/spral/pull/101 This also removes the defining code and autoconf stuff that looks for it...

@dpo we have the following pull request open for a macOS SPRAL test: https://github.com/ralna/spral/pull/97 as you can see we caught precisely your error yesterday. It appears that Clang can't find...