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Crash bug in WebSocket.js
I've had this bug happen twice on my server:
.../wpilot/node_modules/ws/lib/WebSocket.js:175 else throw new Error('not opened'); ^ Error: not opened at WebSocket.send (.../wpilot/node_modules/ws/lib/WebSocket.js:175:16) at post_update (.../wpilot/wpilots.js:344:20) at gameloop_tick (.../wpilot/wpilots.js:226:5) at Timer.gameloop (.../wpilot/lib/gameobjects.js:206:7) at Timer.exports.setInterval.timer.ontimeout (timers.js:234:14)