UltimateDoomBuilder
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Lighting level does not visually change in sectors with 3d floors
I don’t know if anyone has made a post about this, but I’ll write it anyway. If you change the lighting level under the 3D floor with enhanced effects rendering enabled, then turn off advanced rendering and change the lighting level in the same sector (in which there is a 3D floor), then the change will not be displayed visually and on the info panel, unless you re-enter the visual mode.
https://user-images.githubusercontent.com/92377257/219964276-4eee772b-4dd1-4c3a-999a-bda4408da15e.mp4
When there's a 3D floor using the hotkeys to change the light level will change the light level of the control sector, not of the target sector. Efen if the enhanced rendering effects are disabled the 3D floor is still there. So I guess the behavior is correct-ish.
Efen if the enhanced rendering effects are disabled the 3D floor is still there
Yes, but after all, if you re-enter the visual mode, then the changes suddenly become visible, although they were not shown before under the same conditions (the presence of a 3D floor and disabled improved rendering). This behavior seemed rather strange to me and looked more like a bug than intended behavior.