Jetrotal

Results 120 comments of Jetrotal

Relevant discussion about this subject: ![image](https://github.com/EasyRPG/Player/assets/45118493/80ee3cd8-0021-40db-9944-d9d28efb06d8)

Implemented a Logo Loader at #3096. Right now it only reads logos from a `Logo/` folder near the exe. I wonder how hard is to adapt the exfont extractor to...

@Ghabry, some logo I extracted with ResourceHacker: [Logo.zip](https://github.com/EasyRPG/Player/files/13121694/Logo.zip) ![image](https://github.com/EasyRPG/Player/assets/45118493/9df22bb3-6ae7-4e0c-aa89-8672315f8c7e) organized by 2k, 2k3 and Steam variations.

While extracting the the logos I found a problematic exe, where the logo couldn't be extracted. Ghabry asked for this file to do some extra tests: [RPG_RT_from_Maker_Universe_BR.zip](https://github.com/EasyRPG/Player/files/13121829/RPG_RT_from_Maker_Universe_BR.zip) It's from the...

Converted the font files from .TTF to .FON and fixed those glitch that happens when using BitfontMaker fonts with freetype: ![image](https://user-images.githubusercontent.com/45118493/214672156-d37dd4f1-303e-42f5-beca-db2048246d7b.png) [EasyRPG.LogosProposal.V4.zip](https://github.com/EasyRPG/Player/files/10503008/EasyRPG.LogosProposal.V4.zip)

New from TPC Play SE/BGM supporting `variables` - and `nested variables`: [Play SE](https://jetrotal.github.io/CSA/#Play%20SE) Parameters:`v[n] v[n] v[n] [long-string] ` ![image](https://user-images.githubusercontent.com/45118493/206565103-f748f1fe-89ae-45f4-9679-a5b65ba3057c.png) ------------------------ [Play BGM](https://jetrotal.github.io/CSA/#Play%20BGM) Parameters:`v[n] v[n] v[n] v[n] [long-string] ` ![image](https://user-images.githubusercontent.com/45118493/206565494-05eafc5f-9934-4479-b1f2-ca45f418a87b.png)

New from TPC Display Text Options supporting `Box-Size` - and `Font + Font-Size`: [Display Text Options ](https://jetrotal.github.io/CSA/#Display%20Text%20Options) Parameters: `6th: box-width` `7th: box-height` `String: Font-Name` `8th: 0 (???)` `9th: - Font...

the .opt args are, for SE: `opt(a, b, c) Volume, Tempo, Balance ` for BGM: `.opt(a, b, c, d) Fade-in time, volume, tempo, balance ` There is now an info...

Updates to `Display Text Settings` & `Show Choices` ------------------------------ Ok, this one seems important to give us a leap on creating Custom Menu Systems. Some time ago, I saw this...

### Some donations to the project _________________ Sprite Might donated those hair assets as CC-BY: ![image](https://user-images.githubusercontent.com/45118493/234389906-66f7bb73-2287-4e01-80a3-05c150dd3013.png) They are part of a full body asset collection that can be downloaded here:...