Jetrotal
Jetrotal
Relevant discussion about this subject: 
Implemented a Logo Loader at #3096. Right now it only reads logos from a `Logo/` folder near the exe. I wonder how hard is to adapt the exfont extractor to...
@Ghabry, some logo I extracted with ResourceHacker: [Logo.zip](https://github.com/EasyRPG/Player/files/13121694/Logo.zip)  organized by 2k, 2k3 and Steam variations.
While extracting the the logos I found a problematic exe, where the logo couldn't be extracted. Ghabry asked for this file to do some extra tests: [RPG_RT_from_Maker_Universe_BR.zip](https://github.com/EasyRPG/Player/files/13121829/RPG_RT_from_Maker_Universe_BR.zip) It's from the...
Converted the font files from .TTF to .FON and fixed those glitch that happens when using BitfontMaker fonts with freetype:  [EasyRPG.LogosProposal.V4.zip](https://github.com/EasyRPG/Player/files/10503008/EasyRPG.LogosProposal.V4.zip)
New from TPC Play SE/BGM supporting `variables` - and `nested variables`: [Play SE](https://jetrotal.github.io/CSA/#Play%20SE) Parameters:`v[n] v[n] v[n] [long-string] `  ------------------------ [Play BGM](https://jetrotal.github.io/CSA/#Play%20BGM) Parameters:`v[n] v[n] v[n] v[n] [long-string] ` 
New from TPC Display Text Options supporting `Box-Size` - and `Font + Font-Size`: [Display Text Options ](https://jetrotal.github.io/CSA/#Display%20Text%20Options) Parameters: `6th: box-width` `7th: box-height` `String: Font-Name` `8th: 0 (???)` `9th: - Font...
the .opt args are, for SE: `opt(a, b, c) Volume, Tempo, Balance ` for BGM: `.opt(a, b, c, d) Fade-in time, volume, tempo, balance ` There is now an info...
Updates to `Display Text Settings` & `Show Choices` ------------------------------ Ok, this one seems important to give us a leap on creating Custom Menu Systems. Some time ago, I saw this...
### Some donations to the project _________________ Sprite Might donated those hair assets as CC-BY:  They are part of a full body asset collection that can be downloaded here:...