Julien Etelain
Julien Etelain
Hi, I finally managed to add Standstorm : https://atlas.plan-ops.fr/maps/arma3/optre_sandstorm
Hi, I've been working on printable maps for a while, it will be soon available Here a small preview 
The AzureDevOps pipeline is not compatible with PackageReference in net framework csproj (non sdk style). An option would to merge Tests.NetCore and Tests.NetFramework in a single multi-target sdk style project.
Hi, The result heavily depends on OpenStreetMap data, it might be an other edge case that the algorithm does not supports. Can you send me the coordinates used ? It...
Hi, In fact this is caused by two issues: 1. Ocean depth data precision is low (272m grid precision on this location), and the algorithm used to compensate it does...
Workarounds: - For the first point, as outlined by @Valou130901 you can use Deformer + Export to GameRealisticMap to make to fix ocean depth and add missing islands - For...
Second point is fixed by #266
Hi, As a workaround, I've created a proxy to S2Cloudless Go to settings and change S2Cloudless Base Path to `https://arm.pmad.net/sat/s2cloudless-2020/` 
>  j'ai crée une map comme celle ci et la génération procédurale étais dérangeante Bonjour, En effet elle devrait être désactivée dans ce cas. En raison de la présence...
Hi, Than you for the report. The issue is on Arma 3 Tools side, a workaround is available here (rollback to previous version) : https://github.com/jetelain/ArmaRealMap/wiki/Support#binarize-exited-with-error-code--1066598274-0xc06d007e-or--1073741819-0xc0000005 I've not yet figured out...