blockly-threex
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Levels
Using gatherable objects and obstacles, make a series of levels where players have to understand patterns. Examples: Level 1: move(10) //to collect coins Level 2: turn(Left, 90); move(10) Level 3: travel in a square Level 4: travel in a hexagon Level 5: travel in a circle
Travel in nested shapes, climb ladders, jump over gaps, dodge boulders, fight monsters, etc...
definitly interesting. it gives a sense of goal hence of achievement.
gems collectable are easy to do
obstacle not that muchbou thits