unity-jtween icon indicating copy to clipboard operation
unity-jtween copied to clipboard

A job-based tween library for Unity

Results 8 unity-jtween issues
Sort by recently updated
recently updated
newest added
trafficstars

Hey there, I was wondering if you happen to know off hand if these tweens can occur in the Scene View at edit time? I have been working on adding...

Hi @jeffcampbellmakesgames, Thanks for creating the awesome package. I work on https://github.com/openupm/openupm, which is an upcoming UPM registry for open source unity package ([sneak preview](https://openupm.com)). The service can build and...

Importing the legacy UnityPackage for JTween will not automatically import its required packages in the same way that importing it via the PackageManager will. I believe there is an API...

enhancement

### Summary If a tween is started without an ITweenHandle and set to infinitely loop, there is not a way to stop it or recycle that instance. An API should...

enhancement

### Summary The TransformAccessArray for single and batch tweens is set to an initial capacity of 10K. If this capacity is exceeded, it would likely cause a fatal exception. When...

bug

@all-contributors add @jeffcampbellmakesgames for code, content, doc, design, and ideas.

enhancement

### Summary I would like to add support for tweening other component's values, regardless of whether or not they can be immediately updated from Jobs directly; these would offer a...

enhancement

The initial allocation size of the internal managed and some native collections is set to an initial hard-coded size of 10K. Any size set will have implications on runtime memory....

enhancement