unity-jtween
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A job-based tween library for Unity
Hey there, I was wondering if you happen to know off hand if these tweens can occur in the Scene View at edit time? I have been working on adding...
Hi @jeffcampbellmakesgames, Thanks for creating the awesome package. I work on https://github.com/openupm/openupm, which is an upcoming UPM registry for open source unity package ([sneak preview](https://openupm.com)). The service can build and...
Importing the legacy UnityPackage for JTween will not automatically import its required packages in the same way that importing it via the PackageManager will. I believe there is an API...
### Summary If a tween is started without an ITweenHandle and set to infinitely loop, there is not a way to stop it or recycle that instance. An API should...
### Summary The TransformAccessArray for single and batch tweens is set to an initial capacity of 10K. If this capacity is exceeded, it would likely cause a fatal exception. When...
@all-contributors add @jeffcampbellmakesgames for code, content, doc, design, and ideas.
### Summary I would like to add support for tweening other component's values, regardless of whether or not they can be immediately updated from Jobs directly; these would offer a...
The initial allocation size of the internal managed and some native collections is set to an initial hard-coded size of 10K. Any size set will have implications on runtime memory....