EdgeDetect-PostProcessingUnity
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Add edge color
For choose Edges color
Nice feature 👍
About the code there are few indentation issue (space vs tabs)
Hum, I think there is a small issue with this PR.
This color setting works only only with 2 modes (Triangle depth & Roberts Cross)
The three other mode (Sobel & Triangle luminance) are unchanged
FragD & VertLum probably also require some modification
Thanks for this! I haven't looked into it in depth yet, but I'd like this repository to keep being the exact copy of the legacy image effect from Unity.
Not sure how to go about making a version with extended features on GitHub - should I make it a separate branch, or make a new repo that could be linked to this one somehow?