Jérémie Dumas

Results 223 comments of Jérémie Dumas

Hmm I'm not seeing any filename change as well. Did you forget to commit that?

If we want to go with the "legacy" style it should be: - `igl::stb` namespace in `include/igl/stb` folder - `igl::stb::opengl` namespace in `include/igl/stb/opengl` folder But honestly if we're gonna rename...

You can use the `igl::read_triangle_mesh` instead. `readSTL` shouldn't check the file extension, but admittedly it shouldn't crash either. Could you share the ply you tried it with and we can...

I don't think there is anything in TetWild's algorithm that prevents it from creating non-manifold edges. I mean, if the envelope is too large, and surface vertices get pinched into...

Well the error message says you have a problem with your boost installation. Why don't you simply install boost via the package manager on linux?

You need to have a folder with the libigl source next to your project folder. Please take a look at the content of the [FindLIBIGL.cmake](https://github.com/libigl/libigl-example-project/blob/master/cmake/FindLIBIGL.cmake) to figure out the search...

Please take a look at the [example project](https://github.com/libigl/libigl-example-project). In particular, you just need to put [this file](https://github.com/libigl/libigl-example-project/blob/8bffa8b1722f937734d06f8762f813cc4022abcd/cmake/libigl.cmake#L1) in your own CMake project to start using libigl. Do not install anything...

Do you have the full compilation log? Are you using libigl with `LIBIGL_USE_STATIC_LIBRARY=ON`?

You didn't answer my question. Please paste the full error log without trying to copy any libigl .cpp into your project, and let me know what is the value of...