tarn
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A completely Lua-scriptable roguelike engine
Tarn is a simple and flexible roguelike engine written in C that allows you to completely script the game in embedded Lua, and provides a few simple API functions to aid you.
REQUIREMENTS gcc, libtcod 1.4.0, lua 5.1
DOCUMENTATION http://github.com/jdp/tarn/wikis
BUILD NOTES
You'll need to edit the LIBTCOD variable in the Makefile to point to where
you unzippled libtcod to. libtcod's Makefile doesn't include a make install
rule, so everything that gets made just stays in that folder. Rather than
manually copying+pasting, just edit the Tarn Makefile accordingly.