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Necromancer health summon changed to mana in multiplayer

Open jdoleary opened this issue 5 months ago • 0 comments

https://discord.com/channels/1032294536640200766/1284652980930482176/1284652980930482176

Zellenon OP — 09/14/2024 7:12 PM Played a game, latest version of spellmasons, got necromancer, got the blood-cost capture soul spell. Everything normal. Then we went to the next stage. The spell went from being red to blue, and now costs mana. Stayed that way for the rest of the run. Sluethen — 09/14/2024 9:15 PM Did you check and see if you still had the necromancer rune? Also was this multiplayer or singleplayer I know in multiplayer theres a bug where it will sometimes delete your rune Zellenon OP — 09/14/2024 9:24 PM multiplayer Sluethen — 09/14/2024 9:29 PM Yeah thats probably the bug then Interesting that you kept the card though

jdoleary avatar Sep 22 '24 11:09 jdoleary