quetoo
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Quetoo ("Q2") is a free first person shooter based on id Tech2. GPL v2 license.
I will report here the issues that I come across while finalizing the DM maps. The more I actively work in the mapeditor again and test all kinds of things...
Suggestions /things I noticed: - ~~**misc_steam** -> add sound/noise key to use custom sound? And also preferably the option to make it silent. I'd like to be able to add...
Odd resolutions will cut off the background, making it hard to read the input message:  This regression was somewhere around https://github.com/jdolan/quetoo/compare/b15dd0e97ecb...6ce65281d7e7
If we can fit these in by 1.0, that'd be cool, but some of it obviously will take much longer than others. This is basically a list of issues with...
As a player, I want my Quetoo activity to be visible to my Discord friends. @Paril started work on this, see #513. I wanted to open an issue to link...
Basically the title. Every 10 seconds if there are enough players, the game will restart even in warmup and the red team always wins.
In debugging other issues, I noticed that if a Com_Error / ERR_DROP is thrown, player sounds (and only player sounds) stop working. This is probably a media dependency issue, where...
Instead of using the surface normal. Also, probably related (or similar anyway), slime and lava sometimes spawn blood damage at the origin `(0, 0, 0)`, instead of where the damage...
It's 2016, ARIN is out of IPv4 addresses, let's get with the program... - Server should (be able to) listen for v6 connections - Client should be able to specify...