MBProgressHUD
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Crashes because of constraint issues between MBProgressHud and child custom view.
This is the crash reported in Firebase after several workaround tried
Unable to install constraint on view. Does the constraint reference something from outside the subtree of the view? That's illegal. constraint:<NSLayoutConstraint:0x300183b10 RTSpinKitView:0x115da6480.centerX == MBBackgroundView:0x127179510.centerX (active)> view:<MBBackgroundView: 0x127179510; frame = (0 0; 0 0); clipsToBounds = YES; alpha = 0; animations = { opacity=<CASpringAnimation: 0x302693b00>; }; backgroundColor = UIExtendedGrayColorSpace 0 0; layer = <CALayer: 0x30267b720>>
This is the only class where the library is used, the only methods:
func showLoading() {
if !isAnimating {
isAnimating = true
hud = MBProgressHUD.showAdded(to: self.view, animated: true)
guard let spinner = spinner, let hud = hud else {
// Make sure spinner and hud are not nil
return
}
hud.bezelView.color = .clear
hud.bezelView.style = .solidColor
hud.isSquare = true
hud.mode = .customView
hud.removeFromSuperViewOnHide = true
hud.customView = spinner
// Make sure spinner is a subview of hud and hud has height and width
guard spinner.isDescendant(of: hud), hud.frame.height > 0, hud.frame.width > 0 else {
return
}
NSLayoutConstraint.activate([
spinner.widthAnchor.constraint(equalToConstant: 50),
spinner.heightAnchor.constraint(equalToConstant: 50),
spinner.centerXAnchor.constraint(equalTo: hud.centerXAnchor),
spinner.centerYAnchor.constraint(equalTo: hud.centerYAnchor),
])
spinner.startAnimating()
}
}
func dismissLoading() {
isAnimating = false
MBProgressHUD.hide(for: self.view, animated: true)
}
Any other workaround to avoid these kind of crash? It's the more reported crash in Crashlytics. Thank you!